As promised, here is part 2 of the half-year crowdfunding retrospective. Check out part 1 and the raw data if you haven't already.
Warning: actual statistics contained in this article. Proceed cautiously.
D&D vs Non-D&D Projects (Averages)
Something I've long been interested in since before starting this project is how D&D crowdfunding projects fare compared to non-D&D projects. I'm well aware of high-profile high-earning projects based on 5e and on other systems (original ones, PBTA, Year Zero, Forged in the Dark, etc), but what do the data say?
Average USD raised by all campaigns, D&D projects, non-D&D projects, and AI projects
- January (75 projects)
- All: $72,133.94
- D&D: $11,479.53
- Non-D&D: $117,272.10
- AI: $5,961.51
- February (232 projects)
- All: $14,551.75
- D&D: $10,399.54
- Non-D&D: $15,904.18
- AI: $6,770.67
- March (267 projects)
- All: $21,973.59
- D&D: $27,805.14
- Non-D&D: $19,941.38
- AI: $4,479.97
- April (145 projects)
- All: $45,029.82
- D&D: $34,497.92
- Non-D&D: $54,591.68
- AI: $9,396.67
- May (151 projects)
- All: $52,807.94
- D&D: $84,426.41
- Non-D&D: $33,088.90
- AI: $7,394.13
- June (160 projects)
- All: $32,496.37
- D&D: $27,751.97
- Non-D&D: $36,003.11
- AI: $6,348.63
- Total (1030 projects)
- All: $33,355.09
- D&D: $34,115.85
- Non-D&D: $32,958.42
- AI: $6,771.98
In all honesty, this figure does not tell us all that much. Without multiple years of data, we can't be sure whether the variability seen from month-to-month is expected or not. The most important information I can share is the statistical analysis of D&D 5e vs non-D&D projects and AI vs non-AI projects.
The tests used here are two-sample t-tests assuming unequal variance. To break this down:
- t-test: statistical test used to determine whether the response of a sample or samples is statistically significant
- two-sample: this t-test compares the average of two populations to see if they are statistically different from each other
- unequal variance: the two samples are not the same size and are not assumed to have the same variation
D&D vs Non-D&D Projects (Medians)
- January
- All: $4,016.43
- D&D: $3,367.38
- Non-D&D: $5,157.00
- AI: $3,805.52
- February
- All: $3,875.61
- D&D: $3,031.00
- Non-D&D: $3,978.00
- AI: $3,701.65
- March
- All: $3,025.60
- D&D: $2,592.03
- Non-D&D: $3,334.27
- AI: $1,669.64
- April
- All: $5,425.73
- D&D: $3,481.15
- Non-D&D: $2,364.00
- AI: $3,425.78
- May
- All: $7,055.91
- D&D: $8,868.50
- Non-D&D: $6,199.92
- AI: $3,779.22
- June
- All: $4,342.50
- D&D: $4,140.50
- Non-D&D: $4,342.50
- AI: $3,332.00
- Total
- All: $4,120.80
- D&D: $3,433.30
- Non-D&D: $4,516.00
- AI: $3,262.55
Now these data come with a BIG caveat: it's very difficult to compare medians between groups. There are no statistical tests to say whether the difference is statistically significant, and you could have samples with exactly the same median that have wildly different qualities that are hugely relevant (variance, size, average, mode, etc). That said, there are interesting things to be said when comparing the median and average of the same population.
For example, the medians of all categories of projects across all months are considerably lower than the averages. This tells us that even though the average amount of money raised is fairly high, that metric is consistently being pulled up by a few high-earning projects. In theory, an average should be right in the middle of the population, but here we're seeing that when you count the (for example) 73rd project in April when the projects are all arrayed from least to most money raised, that project raised $5,425.73, almost nine times less than the average of $45,029.82. Since this pattern is consistent across all timeframes and categories, this tells us that the majority of projects earn far less money than the average would suggest.
I don't know a way to verify this, but I suspect that this is part of the reason that there isn't a significant difference in money raised by D&D vs non-D&D projects: the average just doesn't represent a strong middle of the actual population. This is somewhat borne out by the median money raised by D&D ($3,433.30) vs non-D&D ($4,516.00) projects. Even though there are fewer D&D projects overall, they have a larger proportion of projects that raise fairly little money and potentially a larger proportion of projects that raise a lot of money.
On that subject, stay tuned for part 3 where I'll delve into those projects that make a lot of money, along with some random for-fun statistics.
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